Patch Notes v0.11.14-v0.11.15 — Sky Realm Idle Steam update #729949

Patch Notes v0.11.14Game Updates:1.Refactored Stack Buff/Debuff Calculation: Stacked effects are now calculated independently. All individual buffs...

Steam App
Sky Realm Idle (1580820)
Event type
patch note
Published
22 February 2026 - 07:47:51 UTC
Source
steam_community_announcements
Patch Notes v0.11.14Game Updates:1.Refactored Stack Buff/Debuff Calculation: Stacked effects are now calculated independently. All individual buffs generated by a Stack are now hidden from the UI to streamline the display.2.Improved Buff/Debuff Overwriting Logic: Fixed an issue where uncancellable buffs or debuffs were being overwritten.3.Field Condition Fix: Fixed an error where certain conditions were being ignored within a Field.4.Fixed a critical bug where party-wide buffs were being exponentially double-calculated based on the number of allies.5.Reduced the damage of Celestial Thunder Lord's 10% HP special trigger.Editor Updates:1.Added "Jamming" functionality (probabilistic skill evasion).2.Value Scaling: Added a scaling feature for buffs and debuffs.3.Fixed an issue where detached stack effects (Independent Lifecycle) were ignoring their own duration settings and following the sta...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.