Patch 1.1.1: fairer fights, smarter missile salvos, redrawn stations — Space Defender Steam update #7337148

Patch 1.1.1 is out, a few hours after 1.1. Thanks for all the feedback! Balance Enemies no longer appear on top of you or inside your view: always at...

Steam App
Space Defender (1731170)
Event type
patch note
Published
2 October 2026 - 14:41:24 UTC
Source
steam_community_announcements
Patch 1.1.1 is out, a few hours after 1.1. Thanks for all the feedback! Balance Enemies no longer appear on top of you or inside your view: always at least 24 u away, off screen. Patrols and pirate raids wait for the current fight to end before they join in. The Rescue Pod now steps in before a wingman can be kidnapped. Medium threat now starts after 10 missions, and the difficulty walls in Perseus and Orionis are softer. Your turrets hit twice as hard, and wingmen are sturdier. Weapons A missile salvo that costs more than your whole energy bar now fires the launchers your energy covers, instead of nothing at all. The energy bar flashes for the rest. Controls and menus Gamepad: the selected button now has a white ring, and main buttons light up only when selected. The target box stays centred on large ships and relays (searchlight beams used to pull it off). The ship picture in the menu ...

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