- Event type
- patch note
- Published
- 26 February 2024 - 23:11:27 UTC
- Source
- steam_community_announcements
24.2.2 Patch notes: New features: Add multi object editing support. Implement nano bubbles. (Will be exposed in a future update.) Added ability to pause/unpause the timeline in ink sequences. Added new VG sprites. These can be used in text objects.Sprites:To use sprites from the game in your text objects, you can use the following syntax: The name can be any of the following: controller keyboard mouse filter heart broken_heart block info full_move x_move y_move dash_moveThese sprites may change in the future, but they are available for use now. So ensure if you do use them you know they can change.Changes and bug fixes: Fix issues with render bounds being wack on older levels. Improved issues with lag on object panel opening. Panels now properly close on all deselect events. Slightly improved load times for custom levels. Fixed copied objects losing their camera parenting. Better handlin...