- Steam App
- Silica (1494420)
- Event type
- patch note
- Published
- 3 September 2024 - 12:02:27 UTC
- Source
- steam_community_announcements
A lovely late summer afternoon everyone! Another build has gone up with numerous fixes, most importantly to the Harvesters which are now able to scale steep dunes just like a player. Additionally pathfinding info for each unit is heavily optimized and sent in a reduced form to each player on the team but in full form to the Commander (so he can see the path the AI will take exactly). Lastly, the long-standing bug of annoying Barracks doors closing has been fixed as well. The next update will continue to focus on AI, namely for alien expansion, so stay tuned! Please enjoy and take care! Gameplay: Fixed: Doors on clients would close after opening Fixed: Seemingly random null errors caused by optimization for object updates AI: Fixed: Harvester gave up too early when climbing steep hills Fixed: Harvester docking correction algorithm would block it from docking backwards Fixed: Units could c...