- Event type
- patch note
- Published
- 19 October 2017 - 15:14:21 UTC
- Source
- steam_community_announcements
This patch will include the content that we’ve been teasing over the last few weeks: new Elites, new multiplayer maps, and some surprise skins! Additionally, there will be a balance update, the details of which are outlined below. This patch will introduce a 30% health increase for non-heavy infantry, making early game time to kill more forgiving. Some T1 units have had their damage tuned to compensate for the overall boost. To ensure that these units don’t over-scale in the late game, health upgrade effectiveness has been tuned in parallel. As a result, these changes make units healthier, and early game fights last longer. Fights over resource points and open-field skirmishes now have a slightly different feel, but the key takeaway is that we’ve shifted towards a ...