Sacred 2 FAQ, Dev Log and Changelog — Sacred 2 Remaster Steam update #736758

A few words in advance All good things come to those who wait. Today, we are happy to present to you our combined FAQ and changelog, to give you a...

Steam App
Sacred 2 Remaster (3906660)
Event type
patch note
Published
6 November 2025 - 13:00:58 UTC
Source
steam_community_announcements
A few words in advance All good things come to those who wait. Today, we are happy to present to you our combined FAQ and changelog, to give you a detailed overview of what’s old, what’s new, what’s changed, and where we are headed. Before we start, we would like to emphasize that the development of Sacred 2 Remaster was not without challenges, especially on the technical side. This was down to four main issues: The codebase was incomplete and source files were missing. There was no original editor available. Many of the old SDKs/tools are no longer supported (e.g. pathfinding). Large parts of the code had to be rewritten from scratch. Still, we decided to take on this challenge, because it means that Sacred 2 is now playable on modern devices, including the add-on being available on consoles for the first time, which is not only a huge milestone in the history of Sacred, but also a big ...

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