- Event type
- patch note
- Published
- 18 July 2017 - 16:35:39 UTC
- Source
- steam_community_announcements
General Chests and missions now get reset on game completion Increased gold cubes despawn timeout from 15 to 60 seconds. Increased the radius the player uses to collect items from 1.4 to 2 meters Fixed a bug where players could get stuck trying to collect a recipe scroll Fixed the store bug which wouldn't show the correct amount of gold User Interface Text Notifications now scale correctly with different resolutions. Levels General Traps Axe pendulum and saw trap now only cause 70 damage on impact, down from instakill Spike trap damage lowered Stomp trap and fire trap unchanged Jurassic level Checkpoints updated Increased thickness of a doorway's navigation mesh obstacle Put one door sound in the mixer Made invisible colliders ignore raycast Removed underwater fog in "magic" pond in cliffs for better visibility Weapons Upgraded bows with projectile count, they now shoot all the arrows wi...