- Steam App
- RimWorld (294100)
- Event type
- patch note
- Published
- 18 February 2020 - 23:20:08 UTC
- Source
- steam_community_announcements
A new version of 1.1 unstable has just been posted. - Improved the code that auto-generates packageIds for old mods. It should generate somewhat meaningful packageIds where possible, and use some hashed data to avoid collisions. - Medieval weapons can no longer be biocoded since it made no sense. - Fixed an issue that caused spurious error happens if a mod defines no defs, but still has patches. - Fixed mod sorting tool using packageId with postfix. - Removed warnings on duplicate mods present but only one of them active - Fixed typos and outdated references in ModUpdating.xml. - Re-labeled some animal trainables to better match what they actually mean. "Obedience" is now called "Guard", and "Release" is now called "Attack". - Removed some guard and attack trainability from a few animals where it didn't make sense and broke gameplay roles. Regarding the last entry above, the goal is to m...