- Event type
- patch note
- Published
- 18 April 2017 - 09:38:16 UTC
- Source
- steam_community_announcements
Proud of Releasing Update 3 for Survivalizm - The Fur GROWS in GameTime. Examples: Tiger: http://i.imgur.com/jVralMj.gif Wolf : http://i.imgur.com/vZIqihn.gif - Home system. AI and Player both will have homes to choose from and own. - Territories. Each Home will have an attached territory and is related to a herd. If you kill the herd leader or own the main home. You will become territory owner. { in a territorial area, beware of carnivores } http://i.imgur.com/kCpiRsI.gif - Map Chunks loading too early. This isnt a bug but its part of optimization. Map chunks load pretty early on which makes two big map chunks live on map at the same time. So will optimize that. - Manage animal spawns better. - Tab button for Detailed Stats now has no bugs. - Found the blank spot in map. Fixed it - Lightened up Stars - Set Moonlight to lower Intensity, so night is darker. - Fixed Post Process Blending t...