EarlyAccess Patch note #16 — Metal Unit Steam update #740384

EarlyAccess Patch note #16 Please review the details on July 31st (KST) update. Combat improvements: 1) Ranged weapons have ammo and after it reaches 0...

Steam App
Metal Unit (1173200)
Event type
patch note
Published
31 July 2020 - 02:54:32 UTC
Source
steam_community_announcements
EarlyAccess Patch note #16 Please review the details on July 31st (KST) update. Combat improvements: 1) Ranged weapons have ammo and after it reaches 0, the player needs to wait for a delay for the automatic reloading. 2) Enemies can only be stunned by melee attacks now. Certain melee attacks will cause enemies to juggle in the air and be vulnerable. When in a juggled state, any damage will extend the combo. 3) Some enemies will activate heavy armor under certain conditions (for example, when reaching 50% HP). The visual indicator is a yellow outline around the enemy. The heavy armor status prevents their attacks from being interrupted until they perform their own attack. 4) Some enemies have been improved with an additional attack pattern. 5) A consistent red line warning is added to ranged enemies to accurately sh...

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