- Steam App
- SENTRY (1252680)
- Event type
- patch note
- Published
- 4 August 2025 - 14:44:39 UTC
- Source
- steam_community_announcements
Hi everyone, Thanks for your feedback and bug reports on the latest Major Update. This patch (version 0.8.26715) has the following changes: Fixed an issue in co-op where if there was extreme lag the host machine would have moved the pursuer to its next node before the client had even started, resulting in it getting stuck in this state. Changed hazards so that they no longer accumulate over the course of a sector. This means they last for one battle only. There have been lots of comments around hazards and from your feedback it seemed like making minor adjustments to individual ones wouldn't solve the core issue, which was how they would stack on top of one another - particularly if you were unlucky enough to roll one you didn't like early in a sector. Based on our testing, changing hazards to now last for one comba...