Balance changes and fixes — The Red Solstice Steam update #743690

Hello marines, like we said, we started introducing balance changes to the game, small steps to improve the experience and bring some classes back to...

Steam App
The Red Solstice (265590)
Event type
patch note
Published
30 September 2016 - 15:20:29 UTC
Source
steam_community_announcements
Hello marines, like we said, we started introducing balance changes to the game, small steps to improve the experience and bring some classes back to the game. Also we found a number of potential problems that could've caused desync in the game and those have been solved. Patch log is here: 1.166 - you can use skills on players in UI ingame now - removed a lot more potential desync issues in both character and monsters and some objects - placed turrets by player have 700 more health, to make them harder to kill by holers 1.165 BUGS - prestige button visibility solved - did a potential fix on how all underground units handle unburrowing(should reduce desync) BALANCING - reduced Sargon underground damage to 20 per second - Residental spawn rate has been reduced by 50% - immortals have more and 20% more resistances to piercing damage type - Seismic resonators will now prevent revival even i...

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