Patch Notes 19th November 2018 — Immortal: Unchained Steam update #751074

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32073936%2Fba625f19c60fe5aff69e2d956df504df0e21bea1.jpg In this patch, we have done...

Steam App
Immortal: Unchained (369440)
Event type
patch note
Published
19 November 2018 - 14:03:25 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32073936%2Fba625f19c60fe5aff69e2d956df504df0e21bea1.jpg In this patch, we have done some major balancing changes. First of all, we have added 8 new weapons to the game. Secondly, we have made a greater variance in the ranges of weapon archetypes, so that sniper rifles can shoot considerably farther than other weapons, and assault rifles as the archetype with the second farthest range. Changing the ranges also meant that we had to do some tweaks on damage and ammo to avoid weapon imbalance. We have also changed the requirements for weapons, to require more varied player stats, and a general increase in the stat requirements. We wanted to strengthen the sense of making builds when playing the game, and have not been completely satisfied with how few stats were used previously. If you are unhappy with how you have spec’ed your...

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