Zero-K v1.7.4.0 and Map Rotation — Zero-K Steam update #758113

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32557867%2F3be958245d4aeea540609b660b6c5843f4d6161a.jpg This version contains a few...

Steam App
Zero-K (334920)
Event type
patch note
Published
16 April 2019 - 02:43:59 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32557867%2F3be958245d4aeea540609b660b6c5843f4d6161a.jpg This version contains a few important fixes, compatibility for an upcoming engine update, and a reduction of the previous Outlaw buff. Map Rotation Added to 1v1 and Teams pool: Rogues River v1.2 Shifting Sands v1.5 Badlands 2.1 Added to 1v1 pool only: Izki Channel v1.0 Removed from 1v1 and Teams pool: EvoRTS-New_Iammas-v05 Intersection v4.1 Living Lands 4.1 Removed from 1v1 pool, still in Teams pool: Aurelian v1.0 Balance Outlaw damage 35 -> 30 (was 20 previously) with the corresponding change to slow damage (105 -> 90). Paladin manual fire now fires 12 missiles (increased from 10) to match its model. Raven thinks units are thinner than they are, causing it to dive lower and hit more consistently. Welder defaults to hold position. Fixes Fixed units failing to reveal th...

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