- Steam App
- Zero-K (334920)
- Event type
- patch note
- Published
- 21 March 2019 - 01:09:58 UTC
- Source
- steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32557867%2F1b6855ebfbc352b3ab1c93b395c0a0aed9008f80.jpg This version addresses a few problematic units, has further refinements to the commander income change, and includes engine-related fixes. Flea is more expensive, Shieldbots have been buffed, and players now have innate base income. Keeping up to date with the latest engine version has allowed us to coordinate and incorporate some performance improvements. Balance Each player now generates some base income that is not tied to any unit or structure. This makes commander sniping a little less lucrative and ensures players can always rebuild from one constructor in a FFA. Each team receives +2 base metal and energy income per player (technically, per spawned commander). This base income is split evenly between the active, non-resigned, players on the team. Commander incom...