SKIPCHASER Early Access Update 2 — SKIPCHASER Steam update #767273

So much to talk about. Update 2 is here and it’s got a bunch of new content and updates to existing functionality. Let’s just get to it...

Steam App
SKIPCHASER (508410)
Event type
patch note
Published
4 April 2017 - 19:53:10 UTC
Source
steam_community_announcements
So much to talk about. Update 2 is here and it’s got a bunch of new content and updates to existing functionality. Let’s just get to it... http://i.imgur.com/026aOnb.gif Difficulty ramped up (reset your data to feel the effects) Three new missions, expanded endless mode Pistol blueprint (no run/gun penalty, low visibility, high cool rate) Story dialog re-worked (restart needed) Shooting robot enemy class Skeleton warlock enemy class Human grenadier class Landmine classes (bio, pyro, cryo) Trading cards!!! Variable grenade distance (called out in almost every “let’s play”) Enemy AI improvements (turrets, humans, bots) Pause, exit menu, terminal now combined into "super" terminal Bug fixes (various) And much, much more… As always, report bugs/issues as you find them and we’ll have another content update in 2 weeks. Thanks again for everyone supporting us in Early Access on Steam!

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