- Event type
- patch note
- Published
- 9 June 2025 - 06:53:03 UTC
- Source
- steam_community_announcements
Skill System Improvement 1. Added skill trigger count recording function 2. Fixed the issue where some monster skills did not take effect New Features 1. Added combat class tags: Mage-type, Warrior-type, Hunter-type, Priest-type 2. When scientific notation is enabled for damage preview, hovering the mouse will show the raw value Bug Fixes 1. Fixed UI display issues when there are too many arrows or cannonballs (UI shows up to 22 arrows and 18 cannonballs; excess remain in stock but are not displayed) Optimizations 1. Changed game font to: Source Han Sans Adjustments 1. Enhanced stats for orange rarity beast cards: Red Dragon: Gold production increased from 40→60, added +5 multiplier production Green Dragon: Gold production increased from 40→60, each alchemist provides additional +1.5→+5 multiplier Behemoth: Added +5 multiplier production Phoenix: Added +5 multiplier production 2. Reduced...