- Steam App
- Astronarch (1234940)
- Event type
- patch note
- Published
- 21 November 2020 - 04:16:42 UTC
- Source
- steam_community_announcements
Class Changes: Bloodmage - Passive - The passive heal has been reduced to match the damage portion. Bloodmage - Active - Base damage 100% > 150%. Bloodmage - Active - Stored damage 25% > 20%. Paladin - Active - Now has a base of 100 and adds Defense as a bonus. Enemy Changes: The final boss' active ability now deals less ATK damage, however half of it is now piercing and it removes shield (after dealing damage). Item Changes: (Common) Bone-Spike Armor - 10 DEF > 15 DEF. (Common) Bone-Spike Armor - 8 Piercing dmg > 10 Piercing dmg. (Rare) Soul Slicer - 50% ATK > 100% ATK. (Rare) Watcher's Hatchet - 40% Defense > 30% Defense. (Ancient) Demon Prison - every 10 sec > every 8 secs. (Ancient) Deathbringer - 4% chance > 5% chance. (Ancient) Mystical Fruit - 10% chance > 12% chance. (Ancient) Calamity - 20% ATK > 30% ATK. (Ancient) Reverie Totem - Every 3 sec > every 2 sec. (Ancient) Reverie Tot...