- Steam App
- Flick Playtest (4926520)
- Event type
- patch note
- Published
- 14 July 2026 - 02:35:04 UTC
- Source
- steam_community_announcements
Multiple fixes for this patch addressing various pain points brought to my attention by YOU, my lovely playtesters! Bug Fixes Fixed door hit radius. Doors should be much easier to open now (instead of looking all over for that ONE spot to click to open them) Fixed a bug where you could flick a light and get trapped under some mattresses (it was stuffy in there) Fixed a clear indicator that a door was locked (previously door just sat there and it felt glitched. Now there's some "locked" feedback to indicate its state) Updates Updated player movement speed. Not too much, but just enough to feel more natural (both crouching and walking speeds) Updated default FOV and mouse speeds. They were cranked up for some reason and some folks who played were treated to a REAL fisheye lens effect... Updated some puzzle flows to make them more intuitive and to stop unnecessary wandering. This should hel...