- Steam App
- Empires Mod (17740)
- Event type
- patch note
- Published
- 20 August 2017 - 14:48:12 UTC
- Source
- steam_community_announcements
Hi everyone. So we're happy to announce the release a new version of Empires. This version brings a lot of fixes and important security updates to Empires, as well as script changes across most of the weapons to correct their damage after fixing the min/max damage issue. Features Added cvar to control vehicle carcass fade-out time. Tank projectiles should now be predicted, so hopefully tanks stop hitting themselves. GUI tweaks More translatable texts Added tank weapon filter entity (emp_filter_activator_weaponname) Added client side predicted shells for mortar and tanks. Bugfixes Fixed a crash involving turrets with no cannon. Fixed an issue with the commander warning HUD not hiding. Fixed a client-side crash relating to detail objects hiding under buildings. Fixed a crash related to commander building placement. Fixed an issue with all machine gun weapons using the minimum damage as the...