Empires 2.7.1 released — Empires Mod Steam update #786492

Empires 2.7.1 Changes Building previews now also print the reason why they cannot be built in their current position on screen, next to the building...

Steam App
Empires Mod (17740)
Event type
patch note
Published
17 February 2016 - 14:49:19 UTC
Source
steam_community_announcements
Empires 2.7.1 Changes Building previews now also print the reason why they cannot be built in their current position on screen, next to the building, which is colored according to the "main" reason. When outside of range, many of the reasons are not shown, to prevent scanning unexplored territory with a building preview to find enemies or enemy buildings. Also, it is no longer disallowed to have a building preview active when there are not enough resources for the building. This means you can have a building positioned beforehand, to place it the exact moment the resources come in. don't always show the squad menu; only if you have to wait for commandervote AND have enough teammates Added release notes since 2011 to {STEAM}\steamapps\common\Empires\empires\releasenotes.txt fixed NF barracks rotation fixed revive bug; revive wouldn't work in some areas of some maps due to buffer overflow ...

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