- Steam App
- Bloodlit (3700000)
- Event type
- patch note
- Published
- 22 June 2026 - 01:39:23 UTC
- Source
- steam_community_announcements
Optimization for both multiplayer netcode and overall logistics.Fixed chat input fails to function if it's the exact same key as the key binded to opening the chatbox itself.Fixed Temple's collision bug where player can be "teleported" to random locations when locating themselves at world origin.Added a failsafe that prevents multiple player instances from spawning.Added the missing SFX for parry instances of teammates.