- Event type
- patch note
- Published
- 26 June 2015 - 19:41:24 UTC
- Source
- steam_community_announcements
http://i.imgur.com/FiMaquG.jpg Hello Illuminators! We hope you're enjoying, and surviving, your trip into the blasted wastes of Lorwich. We've just released a new build, featuring a number of gameplay and technical enhancements. In particular, our devs worked out some new audio optimizations that should increase game performance across the board. Our full list of changes is below: - Adjusted boulder behavior in campaign 1 - Adjusted damage on Hunter’s assault rifles - Adjusted spawn logic in campaign 3 safe room area - Revised the lighting solution in the Saferoom Railroad area of Campaign 3. - Adjusted menu UI to avoid blocking “Back” button - Adjusted objective randomization in Campaign 3. - Adjusted blocking volume inside of the processing facility of Campaign 3 - Numerous small crash fixes, optimizations and tweaks! http://i.giphy.com/3o85xIktmiaq6iB3lC.gif We'd also like to point yo...