- Event type
- patch note
- Published
- 19 June 2019 - 16:07:26 UTC
- Source
- steam_community_announcements
Addressed another issue where players would get stuck mid-air in a jump on higher framerates. Special thanks and tip of the hat once again to user apa3 for helping identify and troubleshoot this bug. Also fixed a very minor issue with baddie death sounds reverbing when they're not supposed to. Hope you're enjoying the game! Cheers