- Steam App
- nanos world™ (1841660)
- Event type
- patch note
- Published
- 8 September 2022 - 16:58:55 UTC
- Source
- steam_community_announcements
New Features - Now it is possible to bind Blueprint Event Dispatchers through Lua!!! Meaning the communication from Blueprint -> Lua is now possible natively! Use Blueprint.BindBlueprintEventDispatcher(). - Now it is possible to call an event from Loading Screen JS to disable the main menu music: Events.Call("StopMenuMusic"). - Now Server.SetValue() has a new 3rd parameter to sync the value with the clients, accessible through Client.GetValue(). - Added new parameters to Canvas's Draw...() methods: blend_mode to control how the drawing occur. - Added new methods to Canvas: DrawMaterialFromSceneCapture() and DrawMaterialFromWebUI(). - Added new method to World: SetStreamLevelVisibility(). - Added new parameter to World.LoadStreamLevel(): make_visible_after_load. - Added new method to NanosUtils: IsEntityValid() (macro for entity and entity:IsValid()). Improvements - HUGE performance boost...