- Steam App
- Zofia (652770)
- Event type
- patch note
- Published
- 11 February 2024 - 13:25:08 UTC
- Source
- steam_community_announcements
This is largely a splitscreen focused patch but it includes some other elements as well. We've had this overhead health bar for quite awhile but we've been running into issues with it. Its too similar to the player's HUD Its typically too high (Right above most enemies) for most Otter players Certain events could cause damage to distant/unseen targets, causing a bunch of confusing pop up health bars Multiple enemy health bars could have a lot of overlap which just looked messy This method has rendering issues in splitscreen So we're transitioning back to the original UI health indicator, which is a single target blue icon that turns black as the enemy is damaged. There are more adjustments to make on this, but for right now it should work well....