- Event type
- patch note
- Published
- 2 August 2025 - 06:27:18 UTC
- Source
- steam_community_announcements
Current Version B2025.8.2 OK1-修复因增加宗教辅助兵种导致的弩手宗教需求错误的问题 OK2-修复酒馆剑斗遭遇刺客失败后没有触发相关结果 OK3-添加一个外交技能,可以增加庄园的投降概率,并在伯爵时即可触发投降判定 OK4-家族亲卫依旧可以扩编 OK5-常备营队补充人员会掉经验,每名士兵经验-1,不会降级 OK6-营队特殊技能没生效时,半透明显示 OK7-教团骑士教廷补充按钮,需要消耗虔诚 OK8-补充一些悬停提示的细节描述 OK9-调整动态规则中,AI作弊和战争倾向的功能,AI作弊达到4或者5级时,才可以直接获取宣称,战争倾向和作弊不再直接增加骑士,而是根据级别提高骑士增加的概率 OK10-营队数据全部显示 OK1 - Fixed the issue where crossbowmen had incorrect religious requirements due to the addition of religious auxiliary units. OK2 - Fixed the problem where no relevant results were triggered after failing to encounter an assassin in tavern sword fights. OK3 - Added a diplomatic skill that increases the surrender probability of manors and allows surrender judgment to be triggered when holding the count title. OK4 - Family bodyguards can still be expanded. OK5 - When replenishing personnel in standing battalions, experience will decrease: each soldier loses 1 point of expe...