- Event type
- patch note
- Published
- 15 August 2014 - 19:41:51 UTC
- Source
- steam_community_announcements
Gameplay Fixes: Komododon's Chain + Towards attack fixed. (Bug #325) Vertical Knockback disabled when reaction animations are ignored. (Bug #158) Charge input made simpler. Robokomododon's Chain attacks fixed. Magnarok's Flame Hands VFX corrected. Player name displayed correctly at end of match. Engineering Fixes: Fixed monster intro anim crash. (Bug #324) Fixed private game key bug, where strangers could get into your game! (Bug #319) Fixed bug where monsters would become invisible when another monster was KO'd. (Bug #306, 315, 327) Thanks to everyone playing the game and giving feedback! We would love to get improvements to controller mapping / detection out with our next update - please submit your info to the "Controller Roundup" Thread in the Steam Discussions!