- Steam App
- Alight in the Dark (2019020)
- Event type
- patch note
- Published
- 3 July 2023 - 03:41:10 UTC
- Source
- steam_community_announcements
Difficulty Selection This Difficulty system paves the way for our upcoming Ascension system which holds longer term global progression in focus Difficulty can now be increased which offers bigger rewards and more challenging gameplay Base Boss Soul rewards increase by difficulty level Normal = 1x (nothing additional from the original base) Apprentice = 2x Adept = 3x Hard = 4x Expert = 5x Extreme = 6x Insane = 7x Impossible = 8x Nerfs Equipment Bracer of Haste cooldown reduction reduced from 20% → 10% Caster’s Pendant cooldown reduction reduced from 20% → 10% Magister’s Loop duration multiplier reduced from 25% → 15% Galestone of Aeron cooldown reduction reduced from 10% → 5% Galestone of Aeron now delivers cooldown and magic damage one after the other, rather than all cooldown upgrades before any magic damage is granted Abilities Ice Field duration increase reduced from 1.25s → 0.5s at m...