- Steam App
- Clanfolk (1700870)
- Event type
- patch note
- Published
- 30 May 2026 - 14:23:20 UTC
- Source
- steam_community_announcements
v0.639 Food Desirability Improvements Changed Food Desirability vs Spoilage calculation such that the Desirability of the food is proportional to how much of a desirability boost food gets as it is closer to spoiling. So a food about to spoil with 100% desirability will have 100% + 1.5*100% = 250% desirability (this boost only starts to take effect in the last 1.5 days a quality remaining and increases from 0% to 150% over time) But a food with 50% Desirability will have 50% + 1.5*50% = 125% desirability; A food with 25% Desirability will have 25% + 1.5*25% = 62.5% desirability. What this means is low desirability foods may spoil more often, but the foods that have been set to be more desirable will be eaten more reliably. This is mostly an issue with Mushrooms which have a short spoilage timer and could be eaten due to increased desirability since they spoil quickly. If this change caus...