Swirl Watch Version 1.115 (Resistance Supplies) — Swirl W@tch Steam update #835985

-Skiff HAPS and Skiff RD now look a bit more distinct. -Skiff RD now has a secondary critical hit zone (engine). -Some shield items rebalanced. -Enemy...

Steam App
Swirl W@tch (2081970)
Event type
patch note
Published
28 August 2023 - 18:12:32 UTC
Source
steam_community_announcements
-Skiff HAPS and Skiff RD now look a bit more distinct. -Skiff RD now has a secondary critical hit zone (engine). -Some shield items rebalanced. -Enemy AoE shots are now very safe and can't hurt enemies anymore. -Box interdictors are now hack immune. -Fixed donated item never resetting. -Fixed a problem with AROD TURRET not calculating shot speed correctly. -Fixed a couple circumstance in which depleted gadgets could be removed during simulations, leading to them not being reset correctly if simulations reset. -Fixed some bad fence post positioning in zone 4. -Fixed idle comms not being affected by comms blackout. -Fixed sat-scan investigate comms playing repeatedly (?). -Fixed missing help comms on Floatsam. -Fixed some item texts.

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