- Event type
- patch note
- Published
- 3 September 2025 - 23:51:56 UTC
- Source
- steam_community_announcements
Ladies, gentlemen, faefolk of every creed, good evening! Tonight we're releasing an update to the demo that reworks the first boss encounter in Sunflowers and the Goddess of Death, Galgam'yrth, Avatar of Ishti. Our goal with this rework is to make the encounter more fun at all difficulty levels, more challenging on Normal and Certain Death difficulty, and generally just a little more thematic of a fight. First off, we wanted to open this announcement with a little insight into how we are designing boss encounters in Sunflowers and the Goddess of Death. Gaglam'yrth is back for round 2 and ready to put the "death" in Certain Death. Anatomy of a Boss EncounterThere are many RPGs out there that include difficulty levels, that's nothing new. However, for many games, the addition of a "hard" difficulty usually just means the enemies have increased stats, or the player gets reduced XP, or some ...