- Event type
- patch note
- Published
- 25 October 2025 - 20:03:32 UTC
- Source
- steam_community_announcements
Changelog 1.0.3 Fixed missing colliders on two enemy types that could not be selected using a mouse Fixed selection dead spot issue in the character menu Added a catch to prevent the protagonist from being left in a transform locked state after the final boss Any existing transform lock state can be corrected by entering the protagonists bedroom post game Changelog 1.0.4 Made a change that should hopefully fix an issue causing black screen when the protagonist's skin was changed during scenes Adjusted some abilities on beastform Adjusted the attributes of some monsters Added stealable items to monsters in the aqueducts