- Steam App
- Sword & Banner Playtest (4957080)
- Event type
- patch note
- Published
- 31 July 2026 - 19:53:17 UTC
- Source
- steam_community_announcements
Battles Dragged formations now order themselves: shields take the front rank, unshielded melee the middle, ranged the rear. Squares and circles do the same by ring, shields on the outside, bows in the core Soldiers in a shield wall keep facing the wall's front while they move, and only turn when they engage Esc now closes the battle pause menu as well as opening it 'Take All' on the prisoner screen now fills your capacity with the most valuable captives first, lord included Overworld Bandits can no longer jump you during the landfall opening. The world holds off until the first fight is done The men now eat a spread of up to three food types a day instead of draining one type to zero, so a varied larder actually improves cohesion The top-bar food days and wage bill react properly to food rations and wage settings Unit types with every member wounded no longer vanish from the Army tab. Th...