More graphical effects...and weapons! — Swarmbreak Steam update #84252

A quick general update on state of thingsQuite a bit of effort have gone into the game lately after initial publish on steam.A few highlights are...

Steam App
Swarmbreak (4450820)
Event type
patch note
Published
22 April 2026 - 19:57:24 UTC
Source
steam_community_announcements
A quick general update on state of thingsQuite a bit of effort have gone into the game lately after initial publish on steam.A few highlights are : Graphical polish : Shadows to all ententies to provide a bit of depth in a 2d world. Background "texture" to avoid simply walking around on a black void. A few minor other things such as tiny footprints when moving and "dust" particles that move around to create a bit of texturei have also fixed an issue where the disolve shader that was used when kiling enemies defaulted to some weird colours - everything now looks more streamlined.Oh and there are also a bit of "leftovers" left on the play area after killing an enemy...Early game balance: Scaling was insane early on... i made it more manageable to try and get most sessions to 10-20 mins for a good run. 4 new weapons added:Swarm missiles, Shuriken launcher, Plasma bouncer and Railgun - that ...

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