- Event type
- patch note
- Published
- 21 December 2018 - 20:29:58 UTC
- Source
- steam_community_announcements
We're shipping a quick pre-holidays development patch for Neverwinter Nights: Enhanced Edition. We're at 8187 now! Changes We ported keyholing from Android. It is turned ON by default, but can be turned off with a console command (KeyholeToggle) or the setting in nwn.ini. A UI setting will be added before the next stable patch ships. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31261212%2F8b13d85b13557701509e357ca9c69ef720ff296f.gif Shaders now support #include. Use with care: It's not a real preprocessor, just a verbatim string replace. We're changing how networking is done in NWN:EE, with the following benefits: Cryptographic server and client identity authentication; full network encryption to prevent traffic snooping - and in the case of public servers via the master, connection hijacking; floating connections (you might be able to IP/port-hop and retain your conn...