What's New in Version 3.0.8: Performance + Bug Fixes — Sentinels of the Multiverse Steam update #853749

As you know, we launched Aeon's End back in September (mostly). What you may not know is that for almost the entire last month of development, the team...

Steam App
Sentinels of the Multiverse (337150)
Event type
patch note
Published
7 November 2019 - 14:48:42 UTC
Source
steam_community_announcements
As you know, we launched Aeon's End back in September (mostly). What you may not know is that for almost the entire last month of development, the team spent a huge chunk of their time tuning the engine and UI of the game to be easily our slickest, fastest, most streamlined experience to date. If you played the Early Access builds, you likely noticed the speed increases over time. These enhancements started in the engine, but really apply to every aspect of the game. So why does this matter to Sentinels players? Because after Aeon's End launched, David informed us that it wouldn't be too difficult to bring some of those optimizations to some of our previous games! The first fruits of this endeavor have arrived in version 3.0.8 of Sentinels of the Multiverse which is available now. In addition to the usual bug fixes, this update also brings speed increases of up to 30% in some areas of th...

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