- Steam App
- Ouroboros: Prelude (593730)
- Event type
- patch note
- Published
- 30 January 2018 - 05:55:31 UTC
- Source
- steam_community_announcements
So... what started as a minor update ended up becoming a major one with an overhaul in the code and physics departments. Update List: Created a physics manager to handle the multiple thousands of physics-enabled objects. This has greatly increased the frame rate of the game. Water has been updated. Before the water was too dark or utterly black and would change at different angles. I completely switched out the water so now it looks like... well, water. This has also had a major impact on the frame rate and the game is running faster on lower-end computers. Fixed climbing speed. Before was much too slow. Fixed climbing physics. Before there was a small chance you would slide around while on a ladder. Fixed flickering textures on breakable floors. Altered creature spawn rates. As you progress through each level there is a higher chance of more nasties for you to deal with. Music/Fear inte...