- Event type
- patch note
- Published
- 18 February 2025 - 05:35:46 UTC
- Source
- steam_community_announcements
The Tunnels of Saint Mercy Road Version 2.0.3 This patch should resolve an issue where the final encounter cutscene does not fade back in after completion. Unable to replicate the issue further so if it continues, please let me know. (attempt #2) Fixed an issue where the door from one area to the next would unintentionally load multiple instances of the next area.