- Steam App
- Moonring (2373630)
- Event type
- patch note
- Published
- 6 February 2025 - 18:23:54 UTC
- Source
- steam_community_announcements
Placed an ugly ring around all generated ruins to guarantee that they are enterable... I hope. You can no longer abuse traders: no save+kill = +reputation. They have to escape alive first, and you need to be in good standing with them. (sigh) Some people... Wide-swing weapons now affect 5 tiles around you. Primary targets get 100% damage, while the others get 50% or less, depending on how many are sliced through. I can't believe I had to write that. Stun-turrets removed - they were too hated to live. Now let's apply the same to politicians? Moved several amulets into shops, and swapped others around in dungeon loadouts. Yay. Fixed bug where loading a game after exiting a dungeon deleted the dungeon. FFS. Fixed village faction code so it's no longer totally borked. Give me a cookie. Fixed Kenner's AI by reinserting his brain. (Don't ask - why do I even bother getting up?)