- Event type
- patch note
- Published
- 8 May 2026 - 09:15:54 UTC
- Source
- steam_community_announcements
1.4 update features a series of combat animation refinements designed to make every encounter more tactile and responsive:- Attack Nudge: Enemies now lunge forward to clearly signal their attacks.- Shake on Hit: A new reactive animation adds physical weight to every successful strike.- Hit Splashes: New visual effects for both player and enemy hits in the attack zone.- Enhanced Casting: Magic and enemy abilities now feature subtle visual effects instead of simple background color shifts.- Obscured Filter: Insanity-obscured enemies (???) are now actually hidden behind a blur filter.- added combat animations for enemy attacking and being hit - added new combat animation for player attacking - improved skill, spell & item combat animations