- Steam App
- Breakthrough (2100010)
- Event type
- patch note
- Published
- 10 September 2022 - 08:40:40 UTC
- Source
- steam_community_announcements
New Feature: Leveling up gives you access to random rewards with different tier of rarity. Gameplay: Leveling up no longer give health or mana back Challenge room now have a 50% chance to give gold instead of an active item. Monster spawn generation: randomized the monster density: -30% to +30% Dodging close combat attack should feel more straightforward, because the attacks casting time are now consistent for a given monster. Therefore dodging the first boss is now less unfair. Green Blob have an animation of attack Green Blob attack now push the player back Red Blod attack now push the player back There is no longer a random bonus or malus to the drop rate of individual items. Visual: Updated visual SFX of First and Third boss Mana Reg. debuff. Frenzy sound and animation slighlty improved Added one frame to Demon attack. Added one frame to Wolf Boss close combat attack. Improved the he...