- Steam App
- Pixel Chess Idle RPG (4244140)
- Event type
- patch note
- Published
- 31 May 2026 - 10:00:08 UTC
- Source
- steam_community_announcements
Hey everyone, solo dev here! I've been polishing the multiplayer experience to make matches more strategic, visual, and stable. Here is a quick, to-the-point list of what is now live: ⏱️ Clocks & Turn HUD Right HUD Thematic Clocks: Moved timers to custom, board-themed clock cards on the right side of the board. Features dynamic Steam name displays and a centerpiece turn banner ("YOUR MOVE" / "OPPONENT'S MOVE") that pulses colors using sine-wave animations. Desync-free Timers: Changed to client clock authority. Your client ticks down your clock, and your opponent's ticks down theirs, syncing the remaining time and +5s increment on every move. No more false timeouts due to packet latency. Clean UI: Hidden campaign passive displays ("+10/s") in multiplayer. 🔌 Reconnections & Game Flow Inactivity Warning: Added a "RECONNECTING..." overlay if no packets are received from the opponent for 60 s...