- Steam App
- Spelunky 2 (418530)
- Event type
- patch note
- Published
- 1 December 2020 - 09:44:59 UTC
- Source
- steam_community_announcements
The second jump of mounts can now be shortened if the player releases the jump button Fixed stomp's jumping speed after Vlad's cape double jump Fixed issue where hanging on a ledge would prevent the player from correctly stomping on an enemy that was nearby Previous grace period that prevented players from collecting gold right after using a door now only applies while on the door tile. This prevents regular-run players from constantly missing gold while giving nogold-run players still the chance to dodge it Wooden shields no longer push stuff inside walls and will now correctly break when trying to crush things other than critters, small gold nuggets, pots, skulls, mosquitoes and leaf-like entities Hard boss' portal bounds will now increase progressively along with the visuals Slightly increased portal visuals' size to better match its physical range Fixed issue where Olmec was sometime...