- Event type
- patch note
- Published
- 25 February 2019 - 17:11:00 UTC
- Source
- steam_community_announcements
Hey folks, during the week I'll work on some balancing stuff. Actually the game ist too hard for new players and too easy for players who are experiences in slaying villagers. Here is the overview you'll now gain 20% health at the end of a wave at your first ressurection you will get 75% life back (it will get lower over time but never under 25%) you can now only get revived 2x per wave set fire damage from 15/s to 10/s fixed chat not scrollable potion are now green decreased waiting time until starting next wave from 7 seconds to 3 seconds made skins cheaper hide bought items in shop in wave 1 - 7 you now restore health Keep in mind that this a living process and it will take time until the game is well balanced :) Greets, Jannick