IOSoccer Update - 15 May 2019 — IOSoccer Steam update #880070

Ball reach reduced - The ball ‘box’ has been slightly decreased to make the ball reach realistic with the texture. Landing speed when jumping increased...

Steam App
IOSoccer (673560)
Event type
patch note
Published
15 May 2019 - 11:06:56 UTC
Source
steam_community_announcements
Ball reach reduced - The ball ‘box’ has been slightly decreased to make the ball reach realistic with the texture. Landing speed when jumping increased - Now you won’t lose too much speed when you land after a jump. Walking speed increased - Ceremonial but still good to see a bit increased Running speed decreased - To create a decent gap between sprint and run speed. As increasing sprint speed wasn’t an option. This was a good alternative. After all it’s also the most realistic change. Player accelerate decreased - Another slight reduce in acceleration. So it will take a bit longer to get full speed. Player bounding box increased - From 20x20 to 22x22. This was 24x24 prior to the April update. 22x22 should be just enough to not go through players while keeping the boxes small as possible. Slide tackle forward reach increased - To make up for the lack of speed that it suffered month ago. ...

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