- Steam App
- The Mansion of The Macabre (3189010)
- Event type
- patch note
- Published
- 29 July 2026 - 08:07:52 UTC
- Source
- steam_community_announcements
Fixed pickups failing to initialise correctly and prevented items disappearing when inventory is full. Hardened inventory stacking, merging, removal, equipment, and corrupted-save handling. Fixed child-collider interactions, stale prompts, pause-lock states, invalid choices, and scene transitions. Made pooling, spawned objects, character switching, save databases, and UI queues resilient to missing references. Fixed the thrown-lamp event, Nightgaunt flag logic, disabled demo-ending scene fallback, timers during pauses, and several audio/component null crashes. Reduced repeated scene searches, rotations, allocations, preview work, and other runtime overhead. Improved Xbox/UWP-specific graphics, save, platform detection, and dependency behavior. Added safer handling for disabled/missing scenes and malformed legacy save data.