1.4.1 Update — The Mansion of The Macabre Steam update #882761

Fixed pickups failing to initialise correctly and prevented items disappearing when inventory is full. Hardened inventory stacking, merging, removal...

Steam App
The Mansion of The Macabre (3189010)
Event type
patch note
Published
29 July 2026 - 08:07:52 UTC
Source
steam_community_announcements
Fixed pickups failing to initialise correctly and prevented items disappearing when inventory is full. Hardened inventory stacking, merging, removal, equipment, and corrupted-save handling. Fixed child-collider interactions, stale prompts, pause-lock states, invalid choices, and scene transitions. Made pooling, spawned objects, character switching, save databases, and UI queues resilient to missing references. Fixed the thrown-lamp event, Nightgaunt flag logic, disabled demo-ending scene fallback, timers during pauses, and several audio/component null crashes. Reduced repeated scene searches, rotations, allocations, preview work, and other runtime overhead. Improved Xbox/UWP-specific graphics, save, platform detection, and dependency behavior. Added safer handling for disabled/missing scenes and malformed legacy save data.

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