- Steam App
- END US (4178540)
- Event type
- patch note
- Published
- 5 July 2026 - 21:34:35 UTC
- Source
- steam_community_announcements
A big one today, focused on stability, multiplayer and laying the groundwork for what's coming next.Save System Overhaul: We've made changes aimed at reducing the "item loss after save/load" issue. This included two major changes: (1) The auto-save system now saves to the main save (what used to be the manual save). This was the best tradeoff we could implement given the current architecture. (2) The save/load system now uses two separate methods to identify the player's ID within the save file, adding an extra layer of reliability.Multiplayer, Session Browser: The host/browse online sessions system now correctly displays the room name, and properly requires the room's password if one was set during creation.Hotbar Revision: Adjustments made to prevent item desynchronization issues after save/load.Quest Bug Fix: Fixed a bug preventing some quests from being completed by dragging an item ...