Demo Patch Notes - New cards, rebalancing, bug fixes — Tower Lab Steam update #885939

GAMEPLAY:Enemy pathing physics overhaulRework Conversion Field to double Matter earned for one wave rather than instant matterRevert Kinetic Tower's...

Steam App
Tower Lab (3084810)
Event type
patch note
Published
20 June 2026 - 09:52:31 UTC
Source
steam_community_announcements
GAMEPLAY:Enemy pathing physics overhaulRework Conversion Field to double Matter earned for one wave rather than instant matterRevert Kinetic Tower's projectiles so their pulse effect no longer pushes them apartCONTENT:Added physics-based utility card “Aftershock”Added physics-based utility card “Arc Discharge”Added physics-based utility card “Gravity Dampener”Added physics-based utility card “Black Ice”QOL:Add tower info button to tower right-click menu to quickly view its tech treeBUGFIX:Fixed Fan Tower capstoneFixed Tesla Tower capstoneFixed an issue where enemies could stop pathingFixed upgraded gravity tower capturing enemy units permanently (projectile lifetime rebalance)BALANCE:Rebalanced all enemies, waves, towers, and the game’s general economy to account for physics overhaul and improved difficulty scalingRemoved Tesla Tower, Salvage, and Hot Swap from Region 1 starting deck

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