- Event type
- patch note
- Published
- 27 February 2022 - 23:30:51 UTC
- Source
- steam_community_announcements
the game now remembers the last ship you have spawned and allows you to scrap that ship for a 100% return fixed a bug where shield emitters would be created with zero energy in them fixed a bug with AI where ships with beam weapons would fire their beam weapons but they didn't know they had them and so would not attempt any beam based tactics fixed module rotations for bulwark and restorer shields so that they can be mirrored horizontally in the design screen fixed a crash when destroying a reactor that doesn't have its explosion type configured correctly or which uses an explosion that doesn't exist added explosion configuration for some T3 reactors which were missing fixed a bug where gunnery consoles could crash the game instead of logging an error and shutting down AI like navigations consoles do (when encountering an ai bug) nerfed grey goo's ability to repair so that you use grey g...